Samuel Posted December 9, 2006 Posted December 9, 2006 Hello, For the next two hours - until 1.10pm NST - you can talk, with little restriction, about how to fight the Part 6 Chia. What you can do: Discuss methods on how to beat it Say which methods you've tried Work together on methods and/or spreadsheets Shout angrily, without spamming. Discuss answers to Part 6 hints ONLY. What you can NOT do: Give out ANY CODES. Talk about anything other than Part 6: Chia Fight. Spam or break other forum rules. Ask for answers for any other part of the plot. We'll be keeping an eye on you, but this is mainly unmoderated. Folks...go for it :) This will be hidden away at 1.10pm. It will be restored at the next free board, but closed. Ohyeah, and you may ONLY post on this board.
Eric Posted December 9, 2006 Posted December 9, 2006 Haha...first to post. ;) In order to say something interesting, the original number of possibilities was 9^5 = 59049 With the 2 clues released, however, this has been reduced to 7^5 = 16807
defiant_angel Posted December 9, 2006 Posted December 9, 2006 Not sure if I found the hints but I think I did.
Awesome_Paul Posted December 9, 2006 Posted December 9, 2006 for the chia battle would the hint we found in the forums be any move or would it be move 1??
Zac Posted December 9, 2006 Posted December 9, 2006 Well there was the one with sams sig? and the battleddome... Vivi I dont think there is a order?!
Eglath Posted December 9, 2006 Posted December 9, 2006 yay, so, um , any ideas anyone? My first major question: since the 2nd hint that we just found this morning in the new area of the plot pages was listed as "[hint #1]", does that mean it is the first action we are to use in the battle? And the hint that was given in Sam's sig, which position does that go in? Yes having the actions helps narrow things down, but we really either need to know ALOT more of the actions, or we need to know what positions our currently known actions go in. Otherwise they only help just slightly more then sitting there and laughing at us futilely fighting an invincible chia.
cloudedsunny Posted December 9, 2006 Posted December 9, 2006 Can anyone who has been trying by a logical, try and fail elimination based method to beat the chia paste their already tried methods? I didn't keep track of mine and then I got angry and started trying random things so....sorry!
rossyair1 Posted December 9, 2006 Posted December 9, 2006 i dont understand the one in the battledome...
Zac Posted December 9, 2006 Posted December 9, 2006 Well I dont really get the one with Sam's sig but the HW clue could appear anywhere in the sequence of beating the chia
Eglath Posted December 9, 2006 Posted December 9, 2006 Haha...first to post. ;) In order to say something interesting, the original number of possibilities was 9^5 = 59049 With the 2 clues released, however, this has been reduced to 7^5 = 16807 not quite 7^5, we do not know what positions those actions go in.
Eric Posted December 9, 2006 Posted December 9, 2006 7^5 is assuming that Sam is amiable enough to provide clues in a logical order. :)
Zac Posted December 9, 2006 Posted December 9, 2006 I think the first code of the up the path part of part 6 means something and its not a red code
cloudedsunny Posted December 9, 2006 Posted December 9, 2006 It better be in logical order cos there are nine moves and only a limited number of hints! That means, the rest we get to do trial and error style as usual I guess?!
Eglath Posted December 9, 2006 Posted December 9, 2006 Can anyone who has been trying by a logical, try and fail elimination based method to beat the chia paste their already tried methods? I didn't keep track of mine and then I got angry and started trying random things so....sorry! Well before we had any clues, I was trying a brute force approach... I got up to: slap, slap, slap, slap, *, *, *, *, * (where * is all possible choices) with no luck, and then i got too tired to read my spreadsheet anymore and eventually fell asleep at my computer just trying random combos.
Zac Posted December 9, 2006 Posted December 9, 2006 well it depends on Samuels hints...*glares at Samuel*
Eglath Posted December 9, 2006 Posted December 9, 2006 7^5 is assuming that Sam is amiable enough to provide clues in a logical order. :) if they are in a logical order, I would have assumed that the sig clue was first, since it was released first, but now the 2nd clue release said "[hint #1]" next to it, so im not confident in that assumption anymore.
defiant_angel Posted December 9, 2006 Posted December 9, 2006 well, if we have the moves then it does narrow the possiblities down enough so that we may be able to solve this.
cloudedsunny Posted December 9, 2006 Posted December 9, 2006 Hmmm the infamous white code means something? On closer inspection it DOES look suspicious! Has Sam denied that it means anything anywhere in the forums or if it was just an accident that it's not red or blue?
Zac Posted December 9, 2006 Posted December 9, 2006 Well, Anime said there is at least one of each in the right one Actually he has not said anything about it...
Eric Posted December 9, 2006 Posted December 9, 2006 Phew. Now THAT'S dedication, ladies and gentlemen. :P If Sam was to give out 5 hints, that'd make it 4^5 = 256. Which is generous, methinks. :)
Zac Posted December 9, 2006 Posted December 9, 2006 Well I tried some counting stufffwith the white code and it turned outto be TM TM TM K K TM or something like that
Samuel Posted December 9, 2006 Author Posted December 9, 2006 Hmmm the infamous white code means something? On closer inspection it DOES look suspicious! Has Sam denied that it means anything anywhere in the forums or if it was just an accident that it's not red or blue? Hey, where IS this code? The page name.
Eric Posted December 9, 2006 Posted December 9, 2006 I seem to remember the white code being...well...black. =/
Awesome_Paul Posted December 9, 2006 Posted December 9, 2006 its the first puzzle when going up the path you get a cosde non coloured (well black)
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